Chicago Tribune Article

Thursday, December 1


  Gadget adviser

Eric Gwinn
20 cool board games you might not know about

Published December 1, 2005

We've been writing about cool board games for two decades, with the goal to find new games that you might not have heard of. We tested 80 this year, and while we didn't set out to pick brainy games, our faves demand more than a little strategy.

KIDS

AnagraMania Jr.


Find the hidden one-word anagram in each clue. Example clue: A detective "loves" to find the answer to a mystery. Answer: "Solve." Fun factor: You'll want to buy an additional box of clues ($14.97) to keep the game fresh. It's addictive.

2 to 6 players, ages 8 and older; $29.97; AnagraMania.com, KarmelGames.com


Infinifield

Set up 24 plastic boards any way you want, as long as at least one board touches another. Take turns moving your pawn around the board, trying to capture your opponent without being captured. Every few turns, a board is removed, so it becomes harder to escape. Fun factor: Think ahead.

2 to 4 players, ages 6 and older; $19.99; Infinifield.com

Topitop

Occupy three contiguous spots, but you have to stack three pieces--a big bottom, a medium middle and a top hat--to form a snowman. The first to form two snowmen wins. Fun factor: Tic-tac-toe with a twist.

2 players, ages 5 and older; $19.95; BlueOrangeGames.com

Pipeline

Connect colorful plastic pipes to build a line across the water to the other side. Get to the other side first, or cap your opponent's pipeline to force him to start a new route. Fun factor: Roll of die picks your pipe shape.

2 to 4 players, ages 6 and older; $24.99; UniversityGames.com

Squint Junior

Pull a card with a picture, then use different shapes to build that picture. Collect points if your opponents correctly guess the subject of your picture. Fun factor: A pepperoni pizza slice out of a triangle, some straight lines and a couple of circles?

3 to 8 players, ages 6 and older; $16.99; otb-games.com

FAMILIES

In a Pickle


Each card has a noun; you must arrange nouns from smallest to largest to form a sentence, using your imagination and the preposition "in." For instance, if you have "purse" and "turkey," your sentence could be "There's a turkey in my purse." Of course, your opponents will challenge, but you'll reply, "It is true; it's a turkey sandwich!" Fun factor: Lots of laughs, and any game that gets the mind working, the mouth moving and the belly laughs going gets an A in our book.

2 to 6 players, ages 10 and older; $14.99; Gamewright.com, AreYouGame.com

AnagraMania Intermediate

Same as AnagraMania Junior but with harder clues: "A cat lies put" when it surrenders (Answer: "Capitulates").


Granny Apples

Be the first to count and correctly announce the number of apples (including fractions), but watch out for worms and birds. A fun, beautiful game that teaches kids counting, with parents there to make sure the answers are right. Fun factor: The game moves quickly to prevent boredom.

2 to 6 players, ages 8 and older; $11.99; Gamewright.com

Do You Sudoku?

If you think it's fun to solve the popular numbers puzzle yourself, try competing against others. Roll a die to see if you must solve a Spicy, Hot or Mild (hard, medium or easy) puzzle, and then slide the corresponding partially filled game card under a see-through 9x9 grid. If you are first to fill in the grid using numbers 1 through 9, yell "Sudoku!" Fun factor: With 100 total puzzles, this board game is to numbers puzzles what Scrabble is to crosswords.

2 players or teams; ages 8 and older; $20.98; UniversityGames.com, AreYouGame.com

Go Mental FUNDAmental

"King," "Queen," "11," or "10"--which of these doesn't belong? If you answered "11" (the others are playing-card denominations), you're right. That's what "Go Mental FUNDAmental," the add-on to last year's "Go Mental," is about. Find the odd one out and move around the board. Fun factor: Not as tough as its predecessor, so it's better for kids.

3 to 6 players; ages 8 and older; $24.99; HLGames.com

ADULTS

Cirondo


This chess update takes place on a circular game board with beautiful pieces. While chess is warfare in the abstract, Cirondo is galactic domination in the abstract. With 36 pieces, the game seems more intimidating than chess, but the 36 pieces are divided into only three categories: moons, planets and solar systems. Fun factor: You can learn how to play at Cirondo.com.

2-4 players, ages 8 and older; about $51 (29.95 British pounds); Cirondo.com

Liebrary

It's expensive, yes, but the game box looks like an old book and unfolds to a beautiful board with great wooden pieces. One player reads a card with a book title, author and plot. The other players secretly write down opening lines from the book and try to convince the others that their answer is the real first line. The more people you fool, the more points you get. Fun factor: Guess the first line? More points.

3 to 6 players, ages 12 and older; $48; SimplyFun.com

Wreck the Nation

In this hilarious, sarcasm-dripping contest, you're a politician who tries to lose the public's trust and money. Be the first to blow all your taxpayer dollars on pork barrel projects and other boondoggles. Fun factor: Join others at the WreckTheNation.com message board to vent about the state of the U.S. two-party system.

2 to 4 players, ages 12 and older; $29.95; WreckTheNation.com

Pizza Box Football

All the strategy of real football in a quick-play game. The offense chooses from three plays--run, short pass and long pass--and the defense tries to stop it. Fun factor: Just like real football, if the defense guesses correctly, the offense can still gain yards because of how well the offense ran the play.

1 or 2 players, ages 12 and older; $29.99; PizzaBoxFootball.com

Keesdrow

If you play find-a-word puzzles, this game is for you. The board is a jumble of consonants and vowels. Your job is to spell words using letters that are next to each other. Mark the letters with colored pegs--you may use letters up to three times before they are retired. The longer the words, the more points you score. Fun factor: It takes a little time to adjust your eyes to seeing the words, but once you get the hang of it, you'll want to play again and again.

2 to 6 players, ages 8 and older; $29.95; PywacketGames.com

DESIGNER GAMES

Games from or influenced by Europe

Ticket to Ride Europe


This has you traveling across Europe by train, collecting train cars that enable you to connect routes from Lisbon to Moscow. Fun factor: Your travel time can be slowed by tunnels and ferries, or speeded up by letting you build train stations.

2 to 5 players, ages 8 and older; $39.95; DaysOfWonder.com

Niagara

Climb into a canoe and navigate the 3D board that represents the Niagara River and Niagara Falls. Row up and down the river, collecting gems and returning them to shore. Use strategy to manage your speed and to steal gems from opponents. Fun factor: A good game for families.

2 to 5 players, ages 8 and older; $44.95; RioGrandeGames.com

Manila

You're a smuggler in the 19th Century Philippines, selling silk, ginseng, jade and nutmeg on the black market. You won't make money unless your goods reach Manila harbor by small smuggling boats. Bet on whether the boats will make it or be swamped by weather or overrun by pirates. Plan ahead and guess right to make your fortune. Fun factor: First-timers and veterans are on the same footing in this perfectly balanced game.

3 to 5 players, ages 10 and older; $44.95; RioGrandeGames.com

Lock 'N Load: Band of Heroes

Mark H. Walker's latest "Lock 'N Load" war game features the familiar map made of hexagons, but now your squad is part of the 101st and 82nd Airborne Divisions across Normandy at the time of D-Day. Game play is easy, and the different scenarios keep you coming back. One for the history buffs and for those among us who miss the great Avalon Hill war games. Fun factor: You can play solo, but it's much better against an opponent. Find one at LocknLoadGame.com.

1 to 2 players, teens and older; $69.99; LocknLoadGame.com

Castle Keep

Build your castle first or destroy your opponent's in this attractive game. Draw tiles of different shapes and colors. By placing the tiles next to one another, you form a drawing of a castle as if it were seen from overhead. Use the correct shapes to build your castle, or if your card matches one of your opponent's cards, take his card until he has none left. Fun factor: A bit like putting together a puzzle.

2 to 4 players, ages 8 and older; $11.99; Gamewright.com

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egwinn@tribune.com

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